<Unit scale="6">

<Meshfile file="derivative.bfxm"/>
<description combatrole="FIGHTER"/>
	<cockpit file="light_cockpit.cpt" x="0" y=".21" z="1.548"/>
	<Mount weapon="Disruptor" size="special heavy" x="-2.24600" y="-0.412000" z="-0.328000" />
	<Mount weapon="Disruptor" size="special heavy" x="2.24600" y="-0.422000" z="-0.328000" />
	<Mount weapon="Disruptor" size="light medium"  x="-0.382000" y="-5.80000e-2" z="3.26400" />
	<Mount weapon="Disruptor" size="light medium" x="0.380000" y="-5.80000e-2" z="3.26400" />
	<Mount weapon="HeatSeeker" size="light-missile medium-missile" x="-0.898000" y="-0.108000" z="-1.29000" ammo="2" volume="6"/>
	<Mount weapon="HeatSeeker" size="light-missile medium-missile" x="0.904000" y="-0.108000" z="-1.29000" ammo="2" volume="6"/>
	<Mount weapon="Heatseeker" size="light-missile medium-missile" x="-0.152000" y="-1.80000e-2" z="2.67800" ammo="2" volume="6" />
	<Mount weapon="Heatseeker" size="light-missile medium-missile" x="0.158000" y="-1.80000e-2" z="2.67800" ammo="2" volume="6"/>
	<Thrust>
		<Engine Afterburner="20000" Forward="10000" Retro="10000" Left="10000" Right="10000" Top="10000" Bottom="10000"/>
		<Maneuver yaw="10000" pitch="10000" roll="10000"/>
	</Thrust>
	<Sound>
	</Sound>
	<Defense HudImage="aeon-hud.spr">
		<Armor front="123" right="123" left="123" back="123"/>
		<Shields front="420.000000" back="420.000000" recharge="120.000000"/>
		<Hull strength="275.000000"/>
	</Defense>
	<Stats mass="134" momentofinertia="134" fuel="600000000"></Stats>
	<Computer yaw="90.000000" pitch="90.600006" roll="100.200012" afterburner="280" maxspeed="270">
		<Radar itts="true" error="0" maxcone="-1" color="true" />
	</Computer>
	<Energy afterburnenergy="30">
		<Reactor recharge="128" limit="512" warpenergy="180"/>
	</Energy>
           	<Jump delay="1" jumpenergy="90" insysenergy="40"/>       

<!-- new elements added -->
	<Light file = "supernova.bmp.bfxm" x = "0.00000e+0" y = "8.60000e-2" z = "-3.90200" size = ".5" />
	<Light file = "supernova.bmp.bfxm" x = "-0.386000" y = "8.60000e-2" z = "-3.90200" size = ".5" />
	<Light file = "supernova.bmp.bfxm" x = "0.386000" y = "8.60000e-2" z = "-3.90200" size = ".5" />
	<Hold volume="7">
	</Hold>
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
