<Unit scale = "0.5">
<Meshfile file="vidar.bfxm"/>
	<description combatrole="BOMBER"/>
	<cockpit file="rlaan-cockpit.cpt" x="0" y="3" z="23"/>
	<Thrust>
		<Engine Afterburner="30000" Forward="20000" Retro="20000" Left="20000" Right="20000" Top="20000" Bottom="20000"/>
		<Maneuver yaw="20000" pitch="20000" roll="20000"/>
	</Thrust>
	<Sound> </Sound>
	<Defense HudImage="vidar-hud.spr" ExplosionAni="explosion_rlaan.ani">
		<Armor front="300" right="260" left="260" back="230"/>
		<Shields front="350" right="300" left="300" back="300" recharge="200"/>
		<Hull strength="600"/>
	</Defense>
	<Stats mass="230" momentofinertia="230" fuel="2000000000"></Stats>
	<Computer yaw="103.500000" pitch="103.500000" roll="103.500000" afterburner="260.000000" maxspeed="250.000000">
	<Radar color="true" range="300000000" maxcone="-1" TrackingCone=".95" LockCone=".65"/>
	</Computer>
	<Energy>
		<Reactor recharge="360" limit="1400" warpenergy="600"/>
	</Energy>
	<Jump delay="1" jumpenergy="350" insysenergy="200"/>
	<Hold volume="32">
	</Hold>

<Mount weapon="KtekBeam" size="Light Medium Heavy autotracking" x="-9" y="-.25" z="-.75"/>
<Mount weapon="KtekBeam" size="Light Medium Heavy autotracking" x="9" y="-.25" z="-.75"/>
<Mount weapon="Ktek" size="Light" x="-4.5" y="-.6" z="12.25"/>
<Mount weapon="Ktek" size="Light" x="4.5" y="-.6" z="12.25"/>
<Mount weapon="torpedo" size="heavy-missile" x="0" y="-0.5" z="0" ammo="8" volume="800"/> 
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
