#include <audio.h>
Pola danych | |
struct audio * | next |
char * | name |
void *(* | control_handler )(audio_control_t, audio_way_t, void *,...) |
audio_handler_func_t * | read_handler |
audio_handler_func_t * | write_handler |
void * | priv_data |
void*(* audio::control_handler)(audio_control_t, audio_way_t, void *,...) |
char* audio::name |
struct audio* audio::next |
void* audio::priv_data |