#include <audio.h>
Pola danych | |
struct codec * | next |
char * | name |
void *(* | control_handler )(audio_control_t, audio_way_t, void *,...) |
int(* | code_handler )(int, string_t, string_t, void *) |
int(* | decode_handler )(int, string_t, string_t, void *) |
void * | priv_data |
int(* codec::code_handler)(int, string_t, string_t, void *) |
void*(* codec::control_handler)(audio_control_t, audio_way_t, void *,...) |
int(* codec::decode_handler)(int, string_t, string_t, void *) |
char* codec::name |
struct codec* codec::next |
void* codec::priv_data |