Source code for tutorial 11: cannon.h
/****************************************************************
**
** Definition of CannonField class, Qt tutorial 11
**
****************************************************************/
#ifndef CANNON_H
#define CANNON_H
#include <qwidget.h>
class CannonField : public QWidget
{
Q_OBJECT
public:
CannonField( QWidget *parent=0, const char *name=0 );
int angle() const { return ang; }
int force() const { return f; }
bool isShooting() const { return shooting; }
public slots:
void setAngle( int degrees );
void setForce( int newton );
void shoot();
signals:
void angleChanged( int );
void forceChanged( int );
protected:
void timerEvent( QTimerEvent * );
void paintEvent( QPaintEvent * );
private:
void stopShooting();
void paintShot( QPainter * );
void paintCannon( QPainter * );
QRect cannonRect() const;
QRect shotRect() const;
int ang;
int f;
bool shooting;
int timerCount;
float shoot_ang;
float shoot_f;
};
#endif // CANNON_H
Generated at 16:51, 1996/09/24 for Qt version 1.0 by the webmaster at Troll Tech