DirectX81Renderer::createTexture (defined in CEGUI::DirectX81Texture) | CEGUI::DirectX81Texture | [friend] |
DirectX81Renderer::createTexture (defined in CEGUI::DirectX81Texture) | CEGUI::DirectX81Texture | [friend] |
DirectX81Renderer::createTexture (defined in CEGUI::DirectX81Texture) | CEGUI::DirectX81Texture | [friend] |
DirectX81Renderer::destroyTexture (defined in CEGUI::DirectX81Texture) | CEGUI::DirectX81Texture | [friend] |
getD3DTexture(void) const | CEGUI::DirectX81Texture | [inline] |
getHeight(void) const | CEGUI::DirectX81Texture | [inline, virtual] |
getRenderer(void) const | CEGUI::Texture | [inline] |
getWidth(void) const | CEGUI::DirectX81Texture | [inline, virtual] |
loadFromFile(const String &filename, const String &resourceGroup) | CEGUI::DirectX81Texture | [virtual] |
loadFromMemory(const void *buffPtr, uint buffWidth, uint buffHeight) | CEGUI::DirectX81Texture | [virtual] |
postD3DReset(void) | CEGUI::DirectX81Texture | [virtual] |
preD3DReset(void) | CEGUI::DirectX81Texture | [virtual] |
setD3DTextureSize(uint size) | CEGUI::DirectX81Texture | |
Texture(Renderer *owner) | CEGUI::Texture | [inline, protected] |
~Texture(void) | CEGUI::Texture | [inline, virtual] |