#include <stdarg.h>
#include <gandalf/vision/camera.h>
#include <gandalf/vision/camera_linear.h>
#include <gandalf/vision/camera_radial_dist1.h>
#include <gandalf/vision/camera_radial_dist2.h>
#include <gandalf/vision/camera_radial_dist3.h>
#include <gandalf/vision/camera_stereographic.h>
#include <gandalf/vision/camera_equidistant.h>
#include <gandalf/vision/camera_sine_law.h>
#include <gandalf/vision/camera_equi_solid_angle.h>
#include <gandalf/vision/camera_xy_dist4.h>
#include <gandalf/vision/camera_radial_dist1_inv.h>
#include <gandalf/common/numerics.h>
Functions | |
Gan_Bool | gan_camera_build_va (Gan_Camera *camera, Gan_CameraType type, double zh, double fx, double fy, double x0, double y0,...) |
Constructs a structure representing a camera. | |
Gan_Bool | gan_camera_internalize (Gan_Camera *camera) |
Builds the internals of a camera. | |
Gan_Bool | gan_camera_set_gamma (Gan_Camera *camera, double gamma) |
Sets the gamma for images taken with this camera. | |
Gan_SquMatrix33 | gan_camera_fill_matrix_s (Gan_Camera *camera) |
Fills and returns a 3x3 upper triangular camera matrix. |
Part of: Gandalf Library
Revision: Last edited: Author:
Copyright: (c) 2000 Imagineer Software Limited