GNE::ListServerConnection::GameListData Struct Reference

Data about each game. More...

#include <ListServerConnection.h>

List of all members.

Public Attributes

std::string gameName
std::string modName
std::string serverName
std::string address
int numPlayers
int latency
void * gameSpecificData

Detailed Description

Data about each game.


The documentation for this struct was generated from the following file:

Generated on Thu Dec 24 19:04:10 2009 for GNE by  doxygen 1.6.1