_pollInput() | gcn::SDLInput | [inline, virtual] |
convertKeyCharacter(SDL_keysym key) | gcn::SDLInput | [protected] |
convertMouseButton(int button) | gcn::SDLInput | [protected] |
dequeueKeyInput() | gcn::SDLInput | [virtual] |
dequeueMouseInput() | gcn::SDLInput | [virtual] |
isKeyQueueEmpty() | gcn::SDLInput | [virtual] |
isMouseQueueEmpty() | gcn::SDLInput | [virtual] |
mKeyInputQueue (defined in gcn::SDLInput) | gcn::SDLInput | [protected] |
mMouseDown (defined in gcn::SDLInput) | gcn::SDLInput | [protected] |
mMouseInputQueue (defined in gcn::SDLInput) | gcn::SDLInput | [protected] |
mMouseInWindow (defined in gcn::SDLInput) | gcn::SDLInput | [protected] |
pushInput(SDL_Event event) | gcn::SDLInput | [virtual] |
SDLInput() | gcn::SDLInput | |
~Input() | gcn::Input | [inline, virtual] |