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Inheritance diagram for openvrml::grouping_node:
Public Member Functions | |
virtual | ~grouping_node ()=0 throw () |
Destroy. | |
virtual const grouping_node * | to_grouping () const throw () |
Cast to a grouping_node. | |
virtual grouping_node * | to_grouping () throw () |
Cast to a grouping_node. | |
virtual const std::vector< node_ptr > & | children () const=0 throw () |
Get the children in the scene graph. | |
virtual void | activate (double timestamp, bool over, bool active, double *p)=0 |
Called in response to user interaction to activate any child pointing device sensor nodes. | |
Protected Member Functions | |
grouping_node (const node_type &type, const scope_ptr &scope) throw () | |
Construct. |
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Construct.
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Called in response to user interaction to activate any child pointing device sensor nodes.
Implemented in openvrml::vrml97_node::group_node, openvrml::vrml97_node::inline_node, openvrml::vrml97_node::lod_node, and openvrml::vrml97_node::switch_node. |
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Get the children in the scene graph.
Implemented in openvrml::vrml97_node::group_node, openvrml::vrml97_node::inline_node, openvrml::vrml97_node::lod_node, and openvrml::vrml97_node::switch_node. |
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Cast to a grouping_node.
Reimplemented from openvrml::node. |
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Cast to a grouping_node.
Reimplemented from openvrml::node. |