SWFShape->addFill

(unknown)

SWFShape->addFill -- Adds a solid fill to the shape.

Description

void swfshape->addfill ( int red, int green, int blue [, int a])

Warning

This function is EXPERIMENTAL. The behaviour of this function, the name of this function, and anything else documented about this function may change in a future release of PHP without notice. Be warned and use this function at your own risk.

void swfshape->addfill ( SWFbitmap bitmap [, int flags])

Warning

This function is EXPERIMENTAL. The behaviour of this function, the name of this function, and anything else documented about this function may change in a future release of PHP without notice. Be warned and use this function at your own risk.

void swfshape->addfill ( SWFGradient gradient [, int flags])

Warning

This function is EXPERIMENTAL. The behaviour of this function, the name of this function, and anything else documented about this function may change in a future release of PHP without notice. Be warned and use this function at your own risk.

swfshape->addfill() adds a solid fill to the shape's list of fill styles. swfshape->addfill() accepts three different types of arguments.

red, green, blue is a color (RGB mode). Last parameter a is optional.

The bitmap argument is an swfbitmap() object. The flags argument can be one of the following values : SWFFILL_CLIPPED_BITMAP or SWFFILL_TILED_BITMAP. Default is SWFFILL_TILED_BITMAP. I think.

The gradient argument is an swfgradient() object. The flags argument can be one of the following values : SWFFILL_RADIAL_GRADIENT or SWFFILL_LINEAR_GRADIENT. Default is SWFFILL_LINEAR_GRADIENT. I'm sure about this one. Really.

swfshape->addfill() returns an swffill() object for use with the swfshape->setleftfill() and swfshape->setrightfill() functions described below.

See also swfshape->setleftfill() and swfshape->setrightfill().

This simple example will draw a frame on a bitmap. Ah, here's another buglet in the flash player- it doesn't seem to care about the second shape's bitmap's transformation in a morph. According to spec, the bitmap should stretch along with the shape in this example..